BAKUGAN
01. COREDEM
(500/500)
Power Level: 900
Attack Force: 3
Defense: 8
Strength: 18
Agility: 14
Intelligence: 15
Will: 12
Special Shot: +88
Special Effect: Able to increase his Defense stat by 3 points if at any time during a battle his Defense stat reaches a total of 5 or less. This effect is only usable once per game.
01. COREDEM
(500/500)
Power Level: 900
Attack Force: 3
Defense: 8
Strength: 18
Agility: 14
Intelligence: 15
Will: 12
Special Shot: +88
Special Effect: Able to increase his Defense stat by 3 points if at any time during a battle his Defense stat reaches a total of 5 or less. This effect is only usable once per game.
01. COREDEM
(500/500)
Power Level: 900
Attack Force: 3
Defense: 8
Strength: 18
Agility: 14
Intelligence: 15
Will: 12
Special Shot: +88
Special Effect: Able to increase his Defense stat by 3 points if at any time during a battle his Defense stat reaches a total of 5 or less. This effect is only usable once per game.
01. COREDEM
(500/500)
Power Level: 900
Attack Force: 3
Defense: 8
Strength: 18
Agility: 14
Intelligence: 15
Will: 12
Special Shot: +88
Special Effect: Able to increase his Defense stat by 3 points if at any time during a battle his Defense stat reaches a total of 5 or less. This effect is only usable once per game.
01. COREDEM
(500/500)
Power Level: 900
Attack Force: 3
Defense: 8
Strength: 18
Agility: 14
Intelligence: 15
Will: 12
Special Shot: +88
Special Effect: Able to increase his Defense stat by 3 points if at any time during a battle his Defense stat reaches a total of 5 or less. This effect is only usable once per game.
BATTLE GEAR
01. ROCK HAMMER
(+0)
Power Level: +100
Attack Force: +3
Defense: +4
Strength: +4
Agility: +1
Intelligence: +2
Will: +1
Special Shot: +78
GATE CARDS
01. Land Pressure:
Class: Gate Card
Effect: This card decreases each of your opponent's Bakugan's Power Levels by 200 points. In addition, prevents one of an opponent's Bakugan currently in the battle from activating any future Ability Cards for the duration of the round, unless those Ability Cards include the effect of nullifying a Gate Card.
02. Changeling Force:
Class: Gate Card
Effect: This card reverses all of the effects of an opponent's most recent Ability Card activated.
03. *Attribute* Battle Audience:
Class: Gate Card
Effect: Changes the attribute of the owner's Bakugan to whatever appropriate attribute he/she has declared upon opening this Gate Card. In addition, neutralizes all of an opponent's active Ability Cards played during this round. Also, decreases the Power Levels of all Bakugan that are not the attribute you declared by 500 points each.
02. Changeling Force:
Class: Gate Card
Effect: This card reverses all of the effects of an opponent's most recent Ability Card activated.
03. *Attribute* Battle Audience:
Class: Gate Card
Effect: Changes the attribute of the owner's Bakugan to whatever appropriate attribute he/she has declared upon opening this Gate Card. In addition, neutralizes all of an opponent's active Ability Cards played during this round. Also, decreases the Power Levels of all Bakugan that are not the attribute you declared by 500 points each.
ABILITIES
01. Crush Arrow:
Class: Attack
Effect:
- Allows your Coredem Bakugan to negate an opponent's most recent Ability Card activated. In addition, increases Coredem's Power Level by 400 points.
- Increases your Coredem's Attack Force by 3 points.
- Increases your Coredem's Strength by 2 points.
02. Change Exia:
Class: Defense
Effect:
- Allows your Coredem Bakugan to reverse the effect of the current Gate Card onto its activator.
- Increases your Coredem's Defense by 3 points.
- Increases your Coredem's Strength by 2 points.
- Increases your Coredem's Intelligence by 2 points.
03. x2 Core Knuckle:
Class: Attack
Effect:
- Increases your Coredem's Power Level by 300 points.
- Increases your Coredem's Attack Force by 3 points.
- Increases your Coredem's Strength by 2 points.
04. Phantom Blow:
Class: Attack
Effect:
- Increases your Coredem's Power Level by 400 points.
- Increases your Coredem's Attack Force by 3 points.
- Increases your Coredem's Strength by 2 points.
- Increases your Coredem's Agility by 2 points.
05. Dimension Hole:
Class: Defense
Effect:
- Allows your Coredem Bakugan to negate an opponent's most recent Attack-Class Ability Card activated.
- Increases your Coredem's Defense by 2 points.
- Increases your Coredem's Strength by 1 point.
- Increases your Coredem's Intelligence by 1 point.
06. Scale Arrow:
Class: Attack
Effect:
- Allows your Coredem Bakugan to decrease an opponent's Bakugan's Power Level total by 300 points.
- Increases your Coredem's Attack Force by 2 points.
- Increase your Coredem's Strength by 3 points.
07. Armored Exia:
Class Defense
Effect:
- Allows your Coredem Bakugan to absorb the Power Level increase of an opponent's most recent Ability Card played.
- Increases your Coredem's Defense by 4 points.
- Increases your Coredem's Strength by 1 point.
08. Plate Shield:
Class: Defense
Effect:
- Allows your Coredem Bakugan to negate an opponent's most recent Attack-Class Ability Card played.
- Increases your Coredem's Defense by 4 points.
09. Sling Exia:
Class: Attack
Effect:
- Allows your Coredem Bakugan to decrease an opponent's Bakugan's Power Level total by 500 points.
- Increases your Coredem's Attack Force by 4 points.
- Increases your Coredem's Strength by 2 points.
- Increases your Coredem's Intelligence by 2 points.
10. Hammer Blow:
Class: Attack
Effect:
- Transfers 300 points from an opponent's Bakugan's Power Level total to your Coredem's total.
- Increases your Coredem's Attack Force by 3 points.
- Increases your Coredem's Strength by 2 points.
11. Rippling Stream:
Class: Attack
Effect:
- Increases your Coredem's Power Level by 200 points.
- Increases your Coredem's Attack Force by 1 point.
- Increases your Coredem's Strength by 3 points.
- Increases your Coredem's Agility by 1 point.
BATTLE GEAR ABILITIES
01. Rock Hammer Beoblaster:
Class: Attack (Level I Class Battle Gear Ability)
Effect:
- Transfers 400 points from an opponent's Bakugan's Power Level total to your Bakugan equipped with Rock Hammer Battle Gear's total.
- Increases the Attack Force of your Bakugan equipped with Rock Hammer by 3 points.
- Increases the Strength of your Bakugan equipped with Rock Hammer by 2 points.
- Increases the Intelligence of your Bakugan equipped with Rock Hammer by 2 points.
02. Rock Hammer Battle Element:
Class: Attack (Level II Class Battle Gear Ability)
Effect:
- Increases your Bakugan equipped with Rock Hammer Battle Gear's Power Level by 500 points. In addition, decreases each of your opponent's Bakugan's Power Levels by 500 points.
- Increases the Attack Force of your Bakugan equipped with Rock Hammer by 4 points.
- Increases the Strength of your Bakugan equipped with Rock Hammer by 2 points.
- Increases the Agility of your Bakugan equipped with Rock Hammer by 2 points.