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 BAKUGAN OF BAKUGAN INTERSPACE

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Marucho
LV 5 BRAWLER
Marucho


Posts : 67
Join date : 2012-04-05

BAKUGAN STATUS
BAKUGAN POINTS:
BAKUGAN OF BAKUGAN INTERSPACE Left_bar_bleue4000/1000000BAKUGAN OF BAKUGAN INTERSPACE Empty_bar_bleue  (4000/1000000)

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PostSubject: BAKUGAN OF BAKUGAN INTERSPACE   BAKUGAN OF BAKUGAN INTERSPACE Icon_minitimeSun Sep 16, 2012 1:28 pm

LEVEL 1 BAKUGAN

01. LONGFLY
Health Bar @ 100% (300/300)
Power Level: 500
Attack Force: 1
Defense: 3
Strength: 10
Agility: 13
Intelligence: 11
Will: 6
Special Shot: +68

02. SCABOID
Health Bar @ 100% (300/300)
Power Level: 500
Attack Force: 1
Defense: 2
Strength: 8
Agility: 10
Intelligence: 7
Will: 7
Special Shot: +73

03. JETRO
Health Bar @ 100% (300/300)
Power Level: 500
Attack Force: 1
Defense: 2
Strength: 10
Agility: 12
Intelligence: 12
Will: 7
Special Shot: +72

04. GREN
Health Bar @ 100% (300/300)
Power Level: 500
Attack Force: 1
Defense: 3
Strength: 12
Agility: 9
Intelligence: 10
Will: 5
Special Shot: +77

05. VENOCLAW
Health Bar @ 100% (300/300)
Power Level: 500
Attack Force: 1
Defense: 4
Strength: 10
Agility: 10
Intelligence: 13
Will: 6
Special Shot: +81

06. RAMDOL
Health Bar @ 100% (300/300)
Power Level: 500
Attack Force: 1
Defense: 3
Strength: 10
Agility: 14
Intelligence: 9
Will: 6
Special Shot: +75

07. ZIPZAM
Health Bar @ 100% (300/300)
Power Level: 500
Attack Force: 1
Defense: 3
Strength: 11
Agility: 13
Intelligence: 10
Will: 7
Special Shot: +73

08. VOLT ELEZOID
Health Bar @ 100% (300/300)
Power Level: 500
Attack Force: 1
Defense: 4
Strength: 13
Agility: 11
Intelligence: 13
Will: 8
Special Shot: +71

09. CLAWSAURUS
Health Bar @ 100% (300/300)
Power Level: 500
Attack Force: 1
Defense: 3
Strength: 13
Agility: 12
Intelligence: 11
Will: 3
Special Shot: +76

10. SNAPZOID
Health Bar @ 100% (300/300)
Power Level: 500
Attack Force: 1
Defense: 2
Strength: 14
Agility: 11
Intelligence: 10
Will: 5
Special Shot: +74

11. LUMITROID
Health Bar @ 100% (300/300)
Power Level: 500
Attack Force: 1
Defense: 2
Strength: 13
Agility: 12
Intelligence: 12
Will: 4
Special Shot: +78

12. FARAKSPIN
Health Bar @ 100% (300/300)
Power Level: 500
Attack Force: 1
Defense: 3
Strength: 11
Agility: 14
Intelligence: 10
Will: 5
Special Shot: +80

13. SPIDARO
Health Bar @ 100% (300/300)
Power Level: 500
Attack Force: 1
Defense: 3
Strength: 12
Agility: 12
Intelligence: 9
Will: 6
Special Shot: +79

14. RIVERUS
Health Bar @ 100% (300/300)
Power Level: 500
Attack Force: 1
Defense: 2
Strength: 12
Agility: 14
Intelligence: 13
Will: 5
Special Shot: +73

15. NASTIX
Health Bar @ 100% (300/300)
Power Level: 500
Attack Force: 1
Defense: 3
Strength: 13
Agility: 14
Intelligence: 14
Will: 6
Special Shot: +70


LEVEL 2 BAKUGAN

16. LUXTOR
Health Bar @ 100% (300/300)
Power Level: 600
Attack Force: 2
Defense: 4
Strength: 11
Agility: 11
Intelligence: 10
Will: 9
Special Shot: +83

17. FANGOID
Health Bar @ 100% (300/300)
Power Level: 700
Attack Force: 2
Defense: 3
Strength: 10
Agility: 12
Intelligence: 12
Will: 9
Special Shot: +86

18. MERLIX
Health Bar @ 100% (300/300)
Power Level: 600
Attack Force: 2
Defense: 3
Strength: 10
Agility: 12
Intelligence: 14
Will: 10
Special Shot: +84

19. RAPTORIX
Health Bar @ 100% (300/300)
Power Level: 600
Attack Force: 2
Defense: 2
Strength: 11
Agility: 14
Intelligence: 13
Will: 10
Special Shot: +77

20. GLOTRONOID
Health Bar @ 100% (300/300)
Power Level: 700
Attack Force: 2
Defense: 3
Strength: 13
Agility: 12
Intelligence: 11
Will: 5
Special Shot: +83

21. BUZ HORNIX
Health Bar @ 100% (300/300)
Power Level: 600
Attack Force: 2
Defense: 4
Strength: 14
Agility: 15
Intelligence: 14
Will: 7
Special Shot: +85

22. SPLIGHT
Health Bar @ 100% (300/300)
Power Level: 600
Attack Force: 2
Defense: 4
Strength: 12
Agility: 12
Intelligence: 13
Will: 7
Special Shot: +87

LEVEL 3 BAKUGAN

23. COREDEM
(SUBTERRA only)
Health Bar @ 100% (500/500)
Power Level: 800
Attack Force: 3
Defense: 6
Strength: 16
Agility: 14
Intelligence: 14
Will: 12
Special Shot: +78
Special Effect: Able to increase his Defense stat by 3 points if at any time during a battle his Defense stat reaches a total of 5 or less. This effect is only usable once per game.

24. ARANAUT
(HAOS only)
Health Bar @ 100% (500/500)
Power Level: 700
Attack Force: 2
Defense: 5
Strength: 17
Agility: 17
Intelligence: 16
Will: 14
Special Shot: +95
Special Effect: Able to increase the Health stat of an ally’s Bakugan by 20% of its base Health during a Tag-Team Battle. This effect is only usable once per game.

25. AKWIMOS
(AQUOS only)
Health Bar @ 100% (500/500)
Power Level: 750
Attack Force: 2
Defense: 4
Strength: 14
Agility: 16
Intelligence: 14
Will: 14
Special Shot: +93
Special Effect: Allows the next Gate Card you open to provide an additional +200 points to all Aquos Bakugan present on the battlefield. This effect is only usable once per game.

LEVEL 4 BAKUGAN

26. HELIX DRAGONOID
(PYRUS only)
Health Bar @ 100% (500/500)
Power Level: 750
Attack Force: 3
Defense: 5
Strength: 16
Agility: 14
Intelligence: 17
Will: 15
Special Shot: +82
Special Effect: Able to return an opponent’s Battle Gear in the battle attached to his/her Bakugan to his/her hand until the end of that opponent's 3rd turn after this card's activation. No damage is inflicted on the opponent's Life Gauge for the returning of the Battle Gear. The Battle Gear returned with this effect is re-attached to the corresponding Bakugan when this effect expires. This effect is only usable once per game.

27. RUBANOID
(PYRUS only)
Health Bar @ 100% (400/400)
Power Level: 750
Attack Force: 3
Defense: 5
Strength: 16
Agility: 15
Intelligence: 16
Will: 13
Special Shot: +90
Special Effect: If battling a Pyrus-attributed Bakugan, able to perform one extra “Power Clash” during a round of battle. This effect is only usable once per game.

28. AVIOR
(SUBTERRA only)
Health Bar @ 100% (400/400)
Power Level: 800
Attack Force: 3
Defense: 6
Strength: 16
Agility: 15
Intelligence: 13
Will: 10
Special Shot: +86
Battle Form Extension: When an Ability is played that allows his effect to be activated, Avior elongates his neck and reveals his wings as he automatically initiates the “Close Combat” Special Attack at half the regular power. This effect is usable twice per game, counts as a move during your turn, and does not occupy the single Special Attack chance that is permitted per round. Once the two chances have been used, the Ability neglects the Battle Form Extension entirely.

29. CONTESTIR
(HAOS only)
Health Bar @ 100% (400/400)
Power Level: 700
Attack Force: 3
Defense: 5
Strength: 15
Agility: 15
Intelligence: 15
Will: 10
Special Shot: +101
Special Effect: Able to increase his Battle Gear’s Energy Meter by 100 points during a round of battle if his Health is lower than 50% of its base level. This effect is only usable once per game.

30. LINEHALT
(DARKUS only)
Health Bar @ 100% (500/500)
Power Level: 750
Attack Force: 3
Defense: 5
Strength: 15
Agility: 16
Intelligence: 16
Will: 11
Special Shot: +94
Special Effect: Able to sacrifice 100 points of his own Health stat in order to activate one additional Fusion Ability Card during the brawl. This effect is only usable once per game.

31. PHOSPHOS
(AQUOS only)
Health Bar @ 100% (400/400)
Power Level: 800
Attack Force: 3
Defense: 5
Strength: 15
Agility: 15
Intelligence: 14
Will: 14
Special Shot: +100
Paralysis Venom: When an Ability is played that allows his effect to be activated, Phosphos strikes one opponent's Bakugan with a venom that prevents it from activating Ability Cards for the duration of the round unless the Ability Card used to activate this effect is negated. This effect can only be activated by an Ability Card three times per brawl. Once the three chances are used, the Ability Card neglects the Paralysis Venom effect entirely.

32. PLITHEON
(VENTUS only)
Health Bar @ 100% (400/400)
Power Level: 750
Attack Force: 3
Defense: 6
Strength: 14
Agility: 17
Intelligence: 11
Will: 9
Special Shot: +106
Special Effect: Able to increase his own Power Stand by 100 points at the start of a battle if the Power Stand is below a +200 increase. This effect is only usable once per game.

LEVEL 5 BAKUGAN

33. FENRIR
(DARKUS only)
Health Bar @ 100% (500/500)
Power Level: 750
Attack Force: 3
Defense: 4
Strength: 15
Agility: 15
Intelligence: 15
Will: 13
Special Shot: +87
Special Effect: When 200 or more points of damage have been inflicted to an opponent Bakugan’s Health in a single attack, allows this Bakugan to halve the power level increase of that opponent’s next Ability Card activated. This effect is only usable once per game.

34. HAWKTOR
(VENTUS only)
Health Bar @ 100% (500/500)
Power Level: 750
Attack Force: 3
Defense: 4
Strength: 15
Agility: 19
Intelligence: 16
Will: 14
Special Shot: +102
Special Effect: If this Bakugan is the Guardian Bakugan of its owner, able to increase his Agility stat by 4 points during a round of battle. This effect is only usable once per game.
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Marucho
LV 5 BRAWLER
Marucho


Posts : 67
Join date : 2012-04-05

BAKUGAN STATUS
BAKUGAN POINTS:
BAKUGAN OF BAKUGAN INTERSPACE Left_bar_bleue4000/1000000BAKUGAN OF BAKUGAN INTERSPACE Empty_bar_bleue  (4000/1000000)

BAKUGAN OF BAKUGAN INTERSPACE Empty
PostSubject: Re: BAKUGAN OF BAKUGAN INTERSPACE   BAKUGAN OF BAKUGAN INTERSPACE Icon_minitimeSun Sep 16, 2012 1:29 pm

LEVEL 1 BAKUGAN BATTLE GEAR

N/A

LEVEL 2 BAKUGAN BATTLE GEAR

N/A

LEVEL 3 BAKUGAN BATTLE GEAR

001. JETKOR
(SILVER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +3
Defense: +2
Strength: +4
Agility: +3
Intelligence: +2
Will: +2
Special Shot: +78

001. JETKOR
(COPPER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +4
Defense: +3
Strength: +3
Agility: +2
Intelligence: +1
Will: +2
Special Shot: +73

001. JETKOR
(GOLD)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +3
Defense: +2
Strength: +3
Agility: +3
Intelligence: +2
Will: +2
Special Shot: +83

002. GIGARTH
(SILVER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +1
Defense: +2
Strength: +3
Agility: +2
Intelligence: +2
Will: +2
Special Shot: +81

002. GIGARTH
(COPPER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +2
Defense: +3
Strength: +2
Agility: +1
Intelligence: +1
Will: +2
Special Shot: +76

002. GIGARTH
(GOLD)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +1
Defense: +2
Strength: +2
Agility: +2
Intelligence: +2
Will: +2
Special Shot: +86

003. DESTRAKON GEAR
(SILVER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +1
Defense: +2
Strength: +3
Agility: +4
Intelligence: +3
Will: +1
Special Shot: +77

003. DESTRAKON GEAR
(COPPER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +2
Defense: +3
Strength: +2
Agility: +3
Intelligence: +2
Will: +1
Special Shot: +67

003. DESTRAKON GEAR
(GOLD)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +1
Defense: +2
Strength: +2
Agility: +4
Intelligence: +3
Will: +1
Special Shot: +82

004. SPARTABLASTER
(SILVER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +1
Defense: +2
Strength: +3
Agility: +4
Intelligence: +2
Will: +2
Special Shot: +69

004. SPARTABLASTER
(COPPER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +2
Defense: +3
Strength: +2
Agility: +3
Intelligence: +1
Will: +2
Special Shot: +64

004. SPARTABLASTER
(GOLD)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +1
Defense: +2
Strength: +2
Agility: +4
Intelligence: +2
Will: +2
Special Shot: +74

005. VILANTOR GEAR
(SILVER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +2
Defense: +2
Strength: +3
Agility: +5
Intelligence: +2
Will: +1
Special Shot: +84

005. VILANTOR GEAR
(COPPER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +3
Defense: +3
Strength: +2
Agility: +4
Intelligence: +1
Will: +1
Special Shot: +74

005. VILANTOR GEAR
(GOLD)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +2
Defense: +2
Strength: +2
Agility: +5
Intelligence: +2
Will: +1
Special Shot: +89


LEVEL 4 BAKUGAN BATTLE GEAR

006. ROCK HAMMER
(SILVER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +1
Defense: +3
Strength: +4
Agility: +1
Intelligence: +2
Will: +1
Special Shot: +73

006. ROCK HAMMER
(COPPER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +2
Defense: +4
Strength: +3
Agility: +0
Intelligence: +1
Will: +1
Special Shot: +68

006. ROCK HAMMER
(GOLD)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +1
Defense: +3
Strength: +3
Agility: +1
Intelligence: +2
Will: +1
Special Shot: +78

007. BATTLE CRUSHER
(SILVER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +2
Defense: +3
Strength: +3
Agility: +2
Intelligence: +2
Will: +1
Special Shot: +65

007. BATTLE CRUSHER
(COPPER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +3
Defense: +4
Strength: +2
Agility: +1
Intelligence: +1
Will: +1
Special Shot: +60

007. BATTLE CRUSHER
(GOLD)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +2
Defense: +3
Strength: +2
Agility: +2
Intelligence: +2
Will: +1
Special Shot: +70

008. LASHOR
(SILVER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +1
Defense: +2
Strength: +4
Agility: +5
Intelligence: +2
Will: +1
Special Shot: +69

008. LASHOR
(COPPER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +2
Defense: +3
Strength: +3
Agility: +4
Intelligence: +1
Will: +1
Special Shot: +64

008. LASHOR
(GOLD)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +1
Defense: +2
Strength: +3
Agility: +5
Intelligence: +2
Will: +1
Special Shot: +74

009. BOOMIX
(SILVER)
Health Bar @ 0% (+0)
Power Level: +200
Attack Force: +2
Defense: +2
Strength: +4
Agility: +3
Intelligence: +3
Will: +1
Special Shot: +81

009. BOOMIX
(COPPER)
Health Bar @ 0% (+0)
Power Level: +200
Attack Force: +3
Defense: +3
Strength: +3
Agility: +2
Intelligence: +2
Will: +1
Special Shot: +76

009. BOOMIX
(GOLD)
Health Bar @ 0% (+0)
Power Level: +200
Attack Force: +2
Defense: +2
Strength: +3
Agility: +3
Intelligence: +3
Will: +1
Special Shot: +86

010. TERRORCREST
(SILVER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +2
Defense: +2
Strength: +4
Agility: +2
Intelligence: +3
Will: +1
Special Shot: +76

010. TERRORCREST
(COPPER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +3
Defense: +3
Strength: +3
Agility: +1
Intelligence: +2
Will: +1
Special Shot: +71

010. TERRORCREST
(GOLD)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +2
Defense: +2
Strength: +3
Agility: +2
Intelligence: +3
Will: +1
Special Shot: +81

LEVEL 5 BAKUGAN BATTLE GEAR

011. EREBUS GEAR
(SILVER)
Health Bar @ 0% (+0)
Power Level: +200
Attack Force: +2
Defense: +2
Strength: +3
Agility: +4
Intelligence: +3
Will: +2
Special Shot: +88

011. EREBUS GEAR
(COPPER)
Health Bar @ 0% (+0)
Power Level: +200
Attack Force: +3
Defense: +3
Strength: +2
Agility: +3
Intelligence: +2
Will: +2
Special Shot: +83

011. EREBUS GEAR
(GOLD)
Health Bar @ 0% (+0)
Power Level: +200
Attack Force: +2
Defense: +2
Strength: +2
Agility: +4
Intelligence: +3
Will: +2
Special Shot: +93

012. SWAYTHER
(SILVER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +2
Defense: +2
Strength: +4
Agility: +4
Intelligence: +2
Will: +1
Special Shot: +87

012. SWAYTHER
(COPPER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +3
Defense: +3
Strength: +3
Agility: +3
Intelligence: +1
Will: +1
Special Shot: +82

012. SWAYTHER
(GOLD)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +2
Defense: +2
Strength: +3
Agility: +4
Intelligence: +2
Will: +1
Special Shot: +92

013. TWIN DESTRUCTOR
(SILVER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +3
Defense: +2
Strength: +4
Agility: +2
Intelligence: +3
Will: +2
Special Shot: +73

013. TWIN DESTRUCTOR
(COPPER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +4
Defense: +3
Strength: +3
Agility: +1
Intelligence: +2
Will: +2
Special Shot: +68

013. TWIN DESTRUCTOR
(GOLD)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +3
Defense: +2
Strength: +3
Agility: +2
Intelligence: +3
Will: +2
Special Shot: +78
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