Princess Fabia LV 5 BRAWLER
Posts : 10 Join date : 2012-09-22
BAKUGAN STATUS BAKUGAN POINTS: (0/1000000)
| Subject: Princess Fabia's Virtual Brawling Profile Sun Sep 23, 2012 2:10 pm | |
| Name: Princess Fabia Sheen Gender: Female Species: Human Traits: Brave, Fierce, Astute, Kind, Stubborn Bakugan: (all Haos)ARANAUT (LEVEL 10) (500/500) Power Level: 900 Attack Force: 3 Defense: 6 Strength: 17 Agility: 19 Intelligence: 16 Will: 14 Special Shot: 105 Special Effect: Able to increase the Health stat of an ally’s Bakugan by 20% of its base Health during a Tag-Team Battle. This effect is only usable once per game.
03. JETRO (LEVEL 10) (300/300) Power Level: 750 Attack Force: 3 Defense: 3 Strength: 10 Agility: 12 Intelligence: 12 Will: 7 Special Shot: 77
17. FANGOID (LEVEL 10) (300/300) Power Level: 800 Attack Force: 3 Defense: 5 Strength: 12 Agility: 12 Intelligence: 12 Will: 10 Special Shot: 91
18. MERLIX (LEVEL 10) (300/300) Power Level: 800 Attack Force: 3 Defense: 5 Strength: 12 Agility: 12 Intelligence: 14 Will: 10 Special Shot: 84
22. SPLIGHT (LEVEL 10) (300/300) Power Level: 800 Attack Force: 3 Defense: 4 Strength: 14 Agility: 12 Intelligence: 13 Will: 9 Special Shot: 87Battle Gear:BATTLE CRUSHER (SILVER) (LEVEL 5) ( 0)Power Level: 100 Attack Force: 4 Defense: 4 Strength: 3 Agility: 2 Intelligence: 2 Will: 1 Special Shot: 70Gate Cards:01. Haos Saver: Class: Gate Card Effect: This card allows your Haos Bakugan standing on this Gate Card to neutralize an opponent's most recent Ability Card activated.
02. Haos Reactor (Lv 2): Class: Gate Card Effect: 200 points for the Power Levels of all Haos Bakugan standing on this Gate Card.
03. Healing Up: Class: Gate Card Effect: This card increases your Bakugan's Power Level total by 300 points.
04. Solomon Sabreur: Class: Gate Card Effect: This card transfers 200 points from each of your opponent's Bakugan's Power Levels to your own Bakugan's total. In addition, this card enables its activator to increase the current Energy Meter of his/her Battle Gear by 100 points.
085. Power Ditch: Class: Gate Card Effect: This card transfers 500 points from an opponent's Bakugan's Power Level total to your own Bakugan's total.Ability Cards:003. Haos Gleam: Class: Attack Effect: - Increases your Haos Bakugan's Power Level by 250 points and allows that Haos Bakugan to decrease an opponent's Bakugan's Power Level total by 150 points. - Increases your Haos Bakugan's Attack Force by 1 point. - Increases your Haos Bakugan's Agility by 2 points.
009. Radiant Glare: Class: Defense Effect: - Allows your Haos Bakugan to negate an opponent's most recent Attack-Class Ability Card activated. - Increases your Haos Bakugan's Defense by 1 point. - Increases your Haos Bakugan's Intelligence by 2 points.
021. Spark Storm: Class: Attack/Defense Effect: - Allows your Jetro Bakugan to negate an opponent's most recent Ability Card activated. In addition, allows that Jetro to decrease an opponent's Bakugan's Power Level total by 200 points. - Increases your Jetro's Attack Force by 2 points. - Increases your Jetro's Defense by 2 points. - Increases your Jetro's Strength by 2 points.
022. Matchwave: Class: Attack Effect: - Increases your Jetro's Power Level by 400 points. - Increases your Jetro's Attack Force by 2 points. - Increases your Jetro's Strength by 2 points. - Increases your Jetro's Intelligence by 2 points.
023. Conjure Life: Class: Defense Effect: - Allows your Jetro Bakugan to nullify the current Gate Card where the battle is taking place. - Increases your Jetro's Defense by 4 points. - Increases your Jetro's Intelligence by 2 points.
024. Flash Storm: Class: Attack Effect: - Allows your Jetro Bakugan to decrease an opponent's Bakugan's Power Level total by 400 points. - Increases your Jetro's Attack Force by 2 points. - Increases your Jetro's Strength by 3 points.
025. Hyper Maze: Class: Attack Effect: - Transfers 200 points from an opponent's Bakugan's Power Level to your Jetro's total. - Increases your Jetro's Attack Force by 2 points. - Increases your Jetro's Strength by 2 points.
077. Goliath Snow: Class: Defense Effect: - Allows your Fangoid Bakugan to negate an opponent's most recent Attack-Class Ability Card played. - Increases your Fangoid's Defense by 2 points. - Increases your Fangoid's Intelligence by 1 point.
078. Luna Spartan: Class: Attack Effect: - Allows your Fangoid Bakugan to decrease an opponent's Bakugan's Power Level total by 400 points. - Increases your Fangoid's Attack Force by 2 points. - Increases your Fangoid's Strength by 3 points. - Increases your Fangoid's Agility by 1 point.
079. Spark Gladiator: Class: Attack Effect: - Transfers 300 points from an opponent's Bakugan's Power Level total to your Fangoid's total. - Increases your Fangoid's Attack Force by 2 points. - Increases your Fangoid's Strength by 3 points.
080. Shining Barrier: Class: Defense Effect: - Allows your Fangoid Bakugan to decrease each of your opponent's Bakugan's Power Levels by 200 points. - Increases your Fangoid's Defense by 2 points. - Increases your Fangoid's Strength by 2 points. - Increases your Fangoid's Intelligence by 3 points.
081. Jinx Magic: Class: Attack Effect: - Allows your Merlix Bakugan to decrease an opponent's Bakugan's Power Level total by 400 points. - Increases your Merlix's Attack Force by 2 points. - Increases your Merlix's Strength by 3 points. - Increases your Merlix's Intelligence by 2 points.
082. Doom Cube: Class: Attack/Defense Effect: - During your next turn, allows your Merlix Bakugan to roll the DOOM CUBE die one time only. All Bakugan who share the same attribute as the outcome of the dice roll have their Power Levels reduced to 0. Until the time comes for you to roll the die, no opponent may attack Merlix under any circumstances. - Increases your Merlix's Attack Force by 3 points. - Increases your Merlix's Defense by 3 points.
083. Mage Illusion: Class: Defense Effect: - Allows your Merlix Bakugan to negate an opponent's most recent Ability Card activated. In addition, increases that Merlix's Power Level by 200 points. - Increases your Merlix's Defense by 3 points. - Increases your Merlix's Intelligence by 2 points.
084. Brazen Hallucination: Class: Attack Effect: - Transfers 300 points from an opponent's Bakugan's Power Level total to your Merlix's total. - Increases your Merlix's Attack Force by 2 points. - Increases your Merlix's Strength by 2 points. - Increases your Merlix's Intelligence by 4 points
097. Tusk Needle: Class: Attack Effect: - Transfers 200 points from an opponent's Bakugan's Power Level total to your Splight's total. - Increases your Splight's Attack Force by 2 points. - Increases your Splight's Strength by 2 points.
098. Iron Shield: Class: Defense Effect: - Allows your Splight Bakugan to negate an opponent's most recent Attack-Class Ability Card activated. - Increases your Splight's Defense by 3 points. - Increases your Splight's Strength by 1 point.
099. Drill Claw: Class: Attack Effect: - Allows your Splight Bakugan to decrease each of your opponent's Bakugan's Power Levels by 200 points. - Increases your Splight's Attack Force by 2 points. - Increases your Splight's Strength by 1 point. - Increases your Splight's Agility by 3 points.
100. Stealth Charge: Class: Attack/Defense Effect: - Allows your Splight Bakugan to become invulnerable to any attacks made by your opponent's Bakugan for the duration of the upcoming opponent's next turn. In addition, allows that Splight Bakugan to decrease an opponent's Bakugan's Power Level total by 300 points. - Increases your Splight's Defense by 3 points. - Increases your Splight's Strength by 1 point.
112. Vector Fist: Class: Attack Effect: - Increases your Aranaut's Power Level by 400 points. - Increases your Aranaut's Attack Force by 3 points. - Increases your Aranaut's Strength by 2 points. - Increases your Aranaut's Agility by 2 points.
113. Mirage Up: Class: Attack Effect: - Increases your Aranaut's Power Level by 300 points. - Increases your Aranaut's Attack Force by 2 points. - Increases your Aranaut's Strength by 3 points. - Increases your Aranaut's Intelligence by 3 points.
114. Mirage Jet: Class: Attack/Defense Effect: - Allows your Aranaut Bakugan to decrease each of your opponent's Bakugan's Power Levels by 300 points. - Increases your Aranaut's Attack Force by 2 points. - Increases your Aranaut's Defense by 3 points. - Increases your Aranaut's Strength by 2 points. - Increases your Aranaut's Agility by 2 points.
115. Support Light: Class: Defense Effect: - Allows your Aranaut Bakugan to nullify the current Gate Card where the battle is taking place. - Increases your Aranaut's Defense by 3 points. - Increases your Aranaut's Strength by 1 point. - Increases your Aranaut's Intelligence by 1 point.
116. Dual Commando: Class: Attack/Defense Effect: - Increases the Power Levels of all Aranaut Bakugan on your side of the battlefield by 200 points. - Increases your/your ally's Aranaut's Attack Force by 2 points. - Increases your/your ally's Aranaut's Defense by 2 points. - Increases your/your ally's Aranaut's Strength by 1 points. - Increases your/your ally's Aranaut's Agility by 2 points.
117. Spiral Glowdown: Class: Attack Effect: - Increases your Aranaut's Power Level by 300 points. - Increases your Aranaut's Attack Force by 3 points. - Increases your Aranaut's Strength by 2 points. - Increases your Aranaut's Agility by 2 points.
118. (2x) Valkyrie Fist: Class: Attack Effect: - Allows your Aranaut Bakugan to nullify the current Gate Card where the battle is taking place. In addition, transfers 300 points from an opponent's Bakugan's Power Level total to your Aranaut's total. - Increases your Aranaut's Attack Force by 3 points. - Increases your Aranaut's Strength by 2 points.
119. Fist Alley: Class: Attack Effect: - Increases your Aranaut's Power Level by 400 points. - Increases your Aranaut's Attack Force by 3 points. - Increases your Aranaut's Strength by 2 points. - Increases your Aranaut's Intelligence by 2 points.
120. Jumpy Mirage: Class: Attack Effect: - Transfers 300 points from each of your opponent's Bakugan's Power Levels to your Aranaut's total. - Increases your Aranaut's Attack Force by 2 points. - Increases your Aranaut's Strength by 2 points. - Increases your Aranaut's Agility by 2 points.
121. Light Wave: Class: Defense Effect: - Allows your Aranaut Bakugan to negate an opponent's most recent Attack-Class Ability Card activated. - Increases your Aranaut's Defense by 3 points. - Increases your Aranaut's Strength by 1 point. - Increases your Aranaut's Intelligence by 1 point.
122. Aurora Impact: Class: Attack Effect: - Allows your Aranaut Bakugan to decrease each of your opponent's Bakugan's Power Levels by 400 points. - Increases your Aranaut's Attack Force by 4 points. - Increases your Aranaut's Strength by 3 points.Battle Gear abilities:012. Battle Crusher Duke: Class: Attack (Level I Class Battle Gear Ability) Effect: Increases the Bakugan equipped with Battle Crusher's Power Level by 500 points. In addition, halve the Power Level increments and decrements of all future Ability Cards played by an opponent during this round. - Increases the Attack Force of your Bakugan equipped with Battle Crusher by 3 points. - Increases the Defense of your Bakugan equipped with Battle Crusher by 2 points. - Increases the Strength of your Bakugan equipped with Battle Crusher by 2 points.
017. Battle Crusher Demise: Class: Attack (Level II Class Battle Gear Ability) Effect: - Allows your Bakugan equipped with Battle Crusher to decrease each of your opponent's Bakugan's power levels by 600 points. - Increases the Attack Force of your Bakugan equipped with Battle Crusher by 4 points. - Increases the Strength of your Bakugan equipped with Battle Crusher by 2 points. - Increases the Agility of your Bakugan equipped with Battle Crusher by 2 points. | |
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